Preparing spells multiclass

Necronomicronic 128 6 3 And how are they preparing a spell they don't know? - NotArch Jan 26 at 14:53 2 @NautArch: Assuming D&D 5E, Artificers prepare spells daily from the entire Artificer list (they have no equivalent to a spellbook).

Preparing spells multiclass. The multiclassing rules explicitly say you prepare spells for each class as if it were your only class. If you were only a 1st level cleric or druid, you wouldn't have those higher level slots. A wizard can only add spells to their spellbook that are of a level that the wizard can cast; and, again, you can't cast anything higher than 1st level ...

The only part of the multiclassing spell rules people actually keep is the nerf to slot progression for Paladins, Rangers, Arcane Tricksters, and Eldritch Knights - otherwise, we use the multiclassing rules to figure out slot count, then let people cast the spells they know and the spells they prepare, as I clarified in another post above.

The spells that you know or can prepare are kept separate from any other class levels you have. ... multiclassed character requires you to add together the spellcasting prowess of the classes you have and determine your spell slots on the Multiclass Spellcaster table (PHB 165). To determine your Multiclass Spellcaster level, …Two levels gives Action Surge, which allows a wizard to take one very good turn per short rest. The ability to cast two leveled spells in a single turn can drastically turn the tide of a battle. However, levels in fighter will also cause your spell slot levels to lag behind. RELATED: Dungeons & Dragons: How To Multiclass As A DruidThe multiclassing rules say to treat yourself as a single leveled member of a class when seeing what spells you have prepared and can replace and learn. The sorcerer class says that when you take levels in that class, you can replace spells with ones that you have slots for. Nothing beyond that. Spells you have slots for. You ignore all the ...When you are preparing spells, you treat each class separately, completely ignoring the multiclass spellcasting section entirely. If you have one level of druid, it doesn’t matter how many other spellcasting levels you have, you prepare …Prerequisites Experience Points Hit Points and Hit Dice Proficiency Bonus Proficiencies Class Features Multiclassing Multiclassing allows you to gain levels in multiple classes. Doing so lets you mix the abilities of those classes to realize a character concept that might not be reflected in one of the standard class options.I am a bit confused about how multiclassing works with prepared spells. My questions are: Even though he is a level 1 Cleric can he cast inflict wounds at level 3 since he is also a wizard. And how do prepared spells work? He has a +2 Wisdom and he is a Cleric level 1 so does that mean he gets 3 Cleric spells to prepare as well as his 5 wizard ...Ask Question Asked 5 years, 4 months ago Modified 4 years, 3 months ago Viewed 10k times 2 This question already has an answer here : If I multiclass into 2 or more spellcasting classes, how do I determine my known/prepared spells? (1 answer) Closed 4 years ago.

The merrow has the following druid spells prepared: Cantrips (at will): druidcraft, minor illusion, shocking grasp 1st level (4 slots. , hoping to find means of expanding their dominion into the seas of Exandria. These merrow often spearhead the construction of intricate shrines and temples along the bottom of the ocean, preparing a sacred ... In the world of professional writing, accuracy and precision are key. Whether you are crafting an important email, writing a blog post, or working on a research paper, errors in spelling can be embarrassing and damaging to your credibility.In Chapter 3 the Wizard class gives the following guidelines for preparing spells. They must be in your spellbook. The spells must be a level for which you have spell slots. That’s it. It ... they are simply your spell slots. A multiclass character does not have to separate their spell slots into “Okay, ...Sure, both Artificer and Sorcerer grant access the the catapult spell, but the player is only going to gain the spell from a single source. From the Multiclass Spellcasting rules (PHB, pg. 164): Each spell you know and prepare is associated with one of your classes, and you use the spellcasting ability of that class when you cast the spell.You determine what spells you know and can prepare for each class individually Suggest you use the search bar, the [dnd-5e] tag and terms multi class and spell. There have been quite a few questions about spells, multiclass, and slots for nearly every spell casting class. The answer is the same (though Warlock / Pact Magic gets a …A character's known spells and prepared spells for each class have no effect on each other. If the character has two levels of Paladin, it can prepare first level Paladin spells. …

The 5th-level Alchemical Savant makes certain healing and damaging spells more potent, so you'll want to keep a few of those handy. You can tap the druid spell list to prepare utility spells like speak with animals. Picking up the Homunculus Servant infusion can be handy, as your homunculus can deliver touch spells like cure wounds for you.Paladins prepare an amount equal to charisma modifier+half paladin level. So at 2 paladin, you'd learn a maximum of 6 paladin spells if you have your charisma at 20. You can change which paladin spells you know on each long rest, however can only select spells of 1st level. You can cast divine smite using either your warlock or paladin spell slots.Mar 8, 2019 · 2 You would keep your sorcerer and bard spells separate from one another. Your total spells per slot are at a 6th level caster, but your known spells are seperate. To help explain things a bit better, let me explain more in-depth. As a sorcerer, you know 4 cantrips and two first level spells. While witchcraft has a place in the traditions of many religions and cultures throughout the world, there is no independently verified account of witch spells that have observable effects.

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Preparing spells is fairly easy and can be done in about four steps. If you are one of the classes listed above who has to prepare spells, do the following: Make sure you’re not in combat. You can prepare spells just about anywhere so long as you’re not fighting something (and as long as something isn’t trying to fight you).If it is a simple reference, then it is just telling you where to look for how you gain Spell Slots, and the Multiclassing rules for having spell slots take precedence. Edit II: As-written, Wizards also need only "Have spell slots for that level" to Prepare spells. They don't get a certain number of prepared spells per spell level.Question about the number of spells they can prepare. Wisdom is 16 so the modifier is +3, which to my understanding means I can prepare 3 spells and I have 2 spell slots. I see that Bless and Cure Wounds show as "Always prepared' in the character builder. Does this mean I can only choose 1 more spell to prepare for a total of 3?Hi all, got a question for those of you who have used the Unfinished Busniess mod. After multiclassing, I seem to only be able to prepare spells from the new class. I can't prepare spells from my original class. For context, I went Bard originally and splashed in a few levels of Inventor later on. On a long rest, I can only change my slotted ...The 5th-level Alchemical Savant makes certain healing and damaging spells more potent, so you'll want to keep a few of those handy. You can tap the druid spell list to prepare utility spells like speak with animals. Picking up the Homunculus Servant infusion can be handy, as your homunculus can deliver touch spells like cure wounds for you.

The general Spellcasting rules are overridden by the multiclass Spellcasting rules if you multiclass. You pretend that you aren't multiclassed when preparing spells. A level 1 Wizard has level 1 spell slots and can only prepare level 1 spells. That's the same for a Druid 19/Wizard 1.Multiclassing does have a paragraph talking about multiclass characters with both Spellcasting spell slots (long rest) and Pact Magic spell slots (short rest), but really that paragraph should have appeared within the Warlock's rule text instead of in this chapter, because this entire section arguably doesn't apply until the Warlock multiclasses enough …Use Race-Specific Weapons. One of the best uses for Disguise Self is acquiring the ability to wield race-specific weapons and armor to have an upper hand in battle. Some weapons, such as any Githyanki Greatsword, can only receive the given attributes of the item if the wearer is Githyanki themselves. A Githyanki Greatsword has the attribute ...Emphasis mine. It doesn't matter whether they're Wizard spell slots, by my reading. You prepare spells only as a Wizard of your level, e.g. using only your Wizard level to calculate the number of spells you can prepare, but I don't see anything to suggest that a multiclass Wizard can't prepare a spell of any level they have any slots for.The wizard/bard multiclass, combining the arcane intellect of a Wizard and the musical magic of a Bard, is a particularly intriguing and powerful option. This article serves as a comprehensive guide to understanding, creating, and mastering such a character. The multiclassing mechanic in D&D 5e offers a way to break free from the limitations of ...Emphasis mine. It doesn't matter whether they're Wizard spell slots, by my reading. You prepare spells only as a Wizard of your level, e.g. using only your Wizard level to calculate the number of spells you can prepare, but I don't see anything to suggest that a multiclass Wizard can't prepare a spell of any level they have any slots for.Even if the wizard can prepare spells s/he should not be able to learn, the number they can prepare should be limited based on their wizard level. That should be pretty easy to test. Just multiclass Shadowheart into a Cleric 1 / Wizard 1 once you find her and check - she SHOULD be able to prepare 1 Wizard spell and 4 Cleric spells at this …Also which spell slots you actually have, and which level spell slots are you considered to have when learning or preparing spells. A bard 4/cleric 4 would have 3rd- and 4th-level spell slots, but they would never be able to prepare 4th-level cleric spells because a single-classed 4th-level cleric has only 1st- and 2nd-level slots.

According to multiclass rules on page 164 of the PHB, you determine what spells you can prepare according to if you were only that class. In other words, (a) you can't add spells higher than level 5 if you were a 10 wiz / 10 cleric, and (b) even if you could add them, you couldn't prepare them. Edit: Tagging u/Hikuen so they see.

Casting the spell doesn't remove it from your list of prepared spells. You can change your list of prepared spells when you finish a long rest. Preparing a new list of paladin spells requires time spent in prayer and meditation: at least 1 minute per spell level for each spell on your list. Spellcasting AbilityTo prepare spells, during a long rest, select the spells from your spell list that you want to use. ... Use this total to determine your spell slots by consulting the Multiclass Spellcaster table. Page 164, Dungeon & Dragons Players Handbook 5th edition. So if you’re a 3rd level in cleric and multiclass with a 2nd level in paladin you’d get:A level 3 cleric can cast at highest level 2 spells and prepare an amount equal to cleric level + wisdom mod. Then you do the same with wizard. A wizard level 5 can cast at highest level 3 spells and prepare an amount equal to wizard level + intelligence mod. Both of these are the same no matter if you multiclass or not.Spells Known and Prepared. You determine what spells you know and can prepare for each class individually, as if you were a single-classed member of that class. When I consider what spell slots I actually have, I look on the multiclass spellcaster table, and see that I only have 1st level Paladin spell slots. Spell Slots.If it is a simple reference, then it is just telling you where to look for how you gain Spell Slots, and the Multiclassing rules for having spell slots take precedence. Edit II: As-written, Wizards also need only "Have spell slots for that level" to Prepare spells. They don't get a certain number of prepared spells per spell level.Adopting a Goldendoodle is an exciting and rewarding experience. However, it is important to be prepared for the responsibility of caring for a new pet. Here are some tips to help you get ready for welcoming your new furry friend into your ...According to Spells of Magic, one of the most direct ways of shape-shifting is to choose an animal and begin to understand the creature. The next step is to merge with the animal in spirit and shape-shift in the Astral Plane.The Ritual Caster Feat can be chosen as early as level 4 and will allow players to prepare two ritual spells from their class's spell book. Related: Baldur's Gate 3: All Ritual Spells Preparing ...However you can only prepare wizard spells no higher than level 1. With multiclassing, slots account for the total of classes (w/spellcasting), but you still prepare spells separately. A level 1wiz/19cle can prepare up to level 9 cleric spells but only 1 level of wizard's. 5. ZeroBrutus • 20 days ago.Yes. According to Jeremy Crawford on Twitter, the spellbook is a feature of the class, and is therefore gained upon taking a level in Wizard. How you explain it in-game is between the DM and the player to work out: The wizard's Spellcasting feature says you have a spellbook with six 1st-level wizards spells in it of your choice.

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And since he's only a level 1 cleric, he can only prepare 1st level cleric spells (but, to question 1, he can use a 2nd level spell slot to upcast). And he can pick Int Mod + Wizard Levels of wizard spells to prepare from his spell book of either 1st or 2nd level (because level 3 wizards have access to 1st and 2nd level spells).Both the cleric and wizard class reads, "The spells must be of a level for which you have spell slots." Some say that this means that since you have 9th level spell slots, you can prepare 9th level spells as one or even both classes. The multiclass rules read, "You determine what spells you know and can prepare for each class individually, …You prepare the list of Paladin Spells that are available for you to cast, choosing from the Paladin spell list. When you do so, choose a number of Paladin Spells equal to your Charisma modifier + half your Paladin level, rounded down (minimum of one spell). The Spells must be of a level for which you have Spell Slots. The class descriptions are not written with multiclassing in mind. Anytime a class description mentions "level", it's referring to <Class> Level, not Character Level. ... So you could scribe 9th level spells, but you can only prepare spells of 1st level since you can't prepare spells you don't have slots (when counted as a 1st level wizard ...If you prepare a spell as a Cleric spell, you can't use an Arcane focus to cast it, even if the spell is on the Sorcerer spell list. This makes the component pouch a better option for a multiclassed character going for flexibility, as it can always provide the simple (ones without a marked cost) material components for a spell regardless of its class.If you are a ranger 4/wizard 3, for example, you know three 1st-level ranger spells based on your levels in the ranger class. As 3rd-level wizard, you know three wizard cantrips, and your spellbook contains ten wizard spells, two of which (the two you gained when you reached 3rd level as a wizard) can be 2nd-level spells.easy way to look at multiclass spellcasting is to prepare each class as of the other doesn't exist. you're 3/3, so prepare spells as a 3rd level cleric first. the key here is to COMPLETELY IGNORE your wizard levels. they don't exist right now. once you've set yourself up as a cleric, do the exact see thing as a wizard. put yourself in the mindse...Sep 22, 2022 · The Player’s Handbook provides a particular rule that introduces a large amount of character diversity; multiclassing. This rule has been in Dungeons & Dragons for a long time – since Advanced Dungeons & Dragons – but 5E introduces a few unique rules to make things easier. Even so, the choice to multiclass is complex, and there’s a lot ... Jul 9, 2021 · The 5th-level Alchemical Savant makes certain healing and damaging spells more potent, so you'll want to keep a few of those handy. You can tap the druid spell list to prepare utility spells like speak with animals. Picking up the Homunculus Servant infusion can be handy, as your homunculus can deliver touch spells like cure wounds for you. The ramifications of Synthesis Center's collapse could have a destabilizing impact on the nascent commercial psychedelics community as a whole. The Amsterdam-based psychedelic retreat and practitioner training provider Synthesis Institute h...The druid can perform as a tank, a healer, a controller, or even a blaster. The versatility provided by full spells known makes the druid able to easily switch or split rolls when preparing spells. The druid spell list has more offense options than the cleric list, at the cost of some defensive and healing spells.Jun 8, 2022 · The number of spells a character is capable of preparing is determined by two factors: the character's level and their spellcasting ability score modifier. For example, a level five Druid with a Wisdom ability score of 18 would have access to nine prepared spells. When preparing spells, a character isn't required to have a certain number of ... ….

Per the SRD: "Each spell you know and prepare is associated with one of your classes, and you use the spellcasting ability of that class when you cast the spell." Which is pretty straightforward for classes with little overlap, like Druid and Wizard. But the Divine Soul Sorcerer has all of the cleric spells. Would this player still need to use ...Are you looking for a fun and interactive way to improve your spelling skills? Look no further. Spelling games are not just for kids; they can be equally engaging and beneficial for adults.You can prepare multiple copies of the same spell if you want to be able to cast it more than once that day. Level 0 spells work differently; you can cast any level 0 spell you have prepared that day as many times as you want. Because spellcasting from multiple classes does not stack in any way at all, multiclassing between multiple ...A level 1 wizard can only cast level 1 wizard spells. The Multiclassing section of the Player's Handbook goes into this - while a multiclassed spellcaster's spell slots are determined by their combined levels, each class knows, prepares and has access to spells as determined by their individual classes. So a druid 6 wizard 1 has one 4th level ...These spells prepared are restricted to spells that class would be able to prepare at that level; while the above character is a 4th level character, they can only learn spells of a level 2 ranger, for example. ... is with the Spell slots. A multiclass character gains spell slots based on the power of the casting classes they are part of. A ...Multiclassing is a powerful tool for character optimization. While individual classes work well on their own, sometimes exploring multiple classes can add some powerful new options to a character while also allowing you to explore interesting story ideas. However, multiclassing is also complicated.Namebase.org allows you to search for the spelling of names by either just the last name, or the last name followed by the first name for specific individuals. The first box is for names with an unknown spelling, while the second is for the...A character's known spells and prepared spells for each class have no effect on each other. If the character has two levels of Paladin, it can prepare first level Paladin spells. Any other classes don't factor in. The available spell slots (discussed elsewhere on that page) also have no bearing on the spells the character knows or can prepare. Preparing spells multiclass, The PHB multiclassing section has you prepare spells as if you were two different characters, but casting uses a hybrid spell slot system. So you chose your spells for your 19th level Sorc, and then you prepare your spells for your first level wizard. So you have your 15 Sorc spells of any level selected or exchanged at level up, and you get ..., You prepare the list of Paladin Spells that are available for you to cast, choosing from the Paladin spell list. When you do so, choose a number of Paladin Spells equal to your Charisma modifier + half your Paladin level, rounded down (minimum of one spell). The Spells must be of a level for which you have Spell Slots., Use this total to determine your spell slots by consulting the Multiclass Spellcaster table.If you have more than one spellcasting class, this table might give you spell slots of a level that is higher than the spells you know or can prepare. You can use those slots, but only to cast your lower-level spells., In Dungeons and Dragons 5e, Wizards and Clerics can use these steps to prepare their spells: Identify Spells You Can Use. Determine Number Of Spells You Can Prepare. Prepare Spells You WANT To Use. Cast Away. Repeat When You Decide To Swap A Spell. Now, let’s break each step down., A spell known/prepared through another class is not a wizard spell. The multiclassing rules regarding spellcasting contain the following excerpt (emphasis added): You determine what spells you know and can prepare for each class individually, as if you were a single-classed member of that class., Apr 30, 2021 · Cleric spells are always prepared, given by their god/domain chosen, but the player needs to create a list of spells, they dont have access to higher level spells until they meet the level requirements, basically they arent worthy to gain access to those spells. While a Wizard has to prepare a list of spells from their spell book. , In Baldur's Gate 3, your character's Known Spells can be found in the Spellbook (accessed via the in-game character sheet). Prepared Spells are the list of spells your character can equip and cast from your Spellbook. Simply put, classes that can prepare their spells are able to edit their equipped spell list freely during their playthrough., This is not true by RAW or RAI. The multiclassing rules specifically mention preparing spells: "Spells Known and Prepared. You determine what spells you know and can prepare for each class individually, as if you were a single-classed member of that class. If you are a ranger 4/wizard 3, for example, you know three 1st-level ranger spells …, Other than that, you prepare spells as if you were a spellcaster of a single class - in this case, you prepare spells as a level 7 Paladin, and then also have the known spells you have for Warlock. thats about it LyschkoPlon DM • 1 yr. ago You prepare spells separately for each caster class, you just "share" the spellslots. , Spells Known and Prepared. You determine what spells you know and can prepare for each class individually, as if you were a single-classed member of that class. A level 1 Wizard can only prepare level 1 spells, so this multiclass level 6 Druid and level 1 Wizard can only prepare level 1 Wizard spells., The spells copied into a spellbook must be of a spell level the wizard can prepare. Since you are correct that you determine which spells you can prepare as if you were a single-classed member of that class, this means you can neither prepare nor scribe fireball until you have at least 5 levels in the wizard class., Yes, the preparing spells section of wizard says "The spells must be of a level for which you have spell slots.", However, as a multiclass character, you Prepare your spells as though you were a single class wizard of the appropriate level - and a 1st level wizard only has 1st level spells lots. It does not matter that you have a ninth level …, Flexible Preparation. For millennia, debate raged among magical circles as to which spellcasters have the edge: those who cast spells spontaneously from a repertoire, since they can pull out whichever of those spells they require in a pinch, or those who prepare their daily spells, since they can plan and change out their spells each day to ..., The general Spellcasting rules are overridden by the multiclass Spellcasting rules if you multiclass. You pretend that you aren't multiclassed when preparing spells. A level 1 Wizard has level 1 spell slots and can only prepare level 1 spells. That's the same for a Druid 19/Wizard 1., The spells must be of a level for which you have spell slots." And... " You can change your list of prepared spells when you finish a long rest. Preparing a new list of artificer spells requires time spent tinkering with your spellcasting focuses: at least 1 minute per spell level for each spell on your list.", You prepare the list of paladin spells that are available for you to cast, choosing from the paladin spell list. When you do so, choose a number of paladin spells equal to your Charisma modifier + half your paladin level, rounded down (minimum of one spell). The spells must be of a level for which you have spell slots -PHB (edited)., Multiclassing is a powerful tool for character optimization. While individual classes work well on their own, sometimes exploring multiple classes can add some powerful new options to a character while also allowing you to explore interesting story ideas. However, multiclassing is also complicated., In 5e, when preparing spells and such, you treat any and all slots as for their own class. So in this case, you only have level 1 Wizard slots so you should only be able to scribe, learn and prepare level 1 Wizard spells. ... ESL is what determines what spell slots you have as a Multiclass Caster. This is why Paladin2/Sorcerer10 is a favoured ..., The multiclassing feature tells you that you do it according to your levels in each class, separately, so a wizard 5/bard 2 would prepare their spells as a level 5 wizard does, and a level 2 bard does. This also means that you may have spell slots higher level than the spells you prepare - a wizard 10/cleric 10 has 6th, 7th, 8th, and 9th level ..., The multiclassing rules say to treat yourself as a single leveled member of a class when seeing what spells you have prepared and can replace and learn. The sorcerer class says that when you take levels in that class, you can replace spells with ones that you have slots for. Nothing beyond that. Spells you have slots for. You ignore all the ..., For example, a druid 5/paladin 2 has four 1st-level, three 2nd-level, and two 3rd-level spell slots. A 7th level paladin has four 1st-level and three 2nd-level spell slots. The more levels you can devote to druid, the better off you'll be. You'll get stronger Wild Shape forms, more spell slots, and more powerful spells to prepare. Ranger, A lack of baggage handlers, air traffic controllers, pilots and staff at security checkpoints, check-in desks and airport gates means things could get messy during the summer travel season. Get ready for another sold-out summer when it come..., Aug 23, 2021 · Sure, both Artificer and Sorcerer grant access the the catapult spell, but the player is only going to gain the spell from a single source. From the Multiclass Spellcasting rules (PHB, pg. 164): Each spell you know and prepare is associated with one of your classes, and you use the spellcasting ability of that class when you cast the spell. , You learn and prepare spells as if you were a single class character of that class and level. There's no multiclass limit on number of spells known, only limits of individual classes. You always have your known cantrips. There's no preparing them (though a Wizard with the Tasha's rules can swap the cantrips they know on a Long Rest)., To prepare spells, during a long rest, select the spells from your spell list that you want to use. ... Use this total to determine your spell slots by consulting the Multiclass Spellcaster table. Page 164, Dungeon & Dragons Players Handbook 5th edition. So if you’re a 3rd level in cleric and multiclass with a 2nd level in paladin you’d get:, Wizard Multiclass D&D 5e Requirements. Don’t forget that multiclassing requires minimum ability scores in both new and prior classes (as described on page 163 of the PHB, or page 10 of TCoE for Artificers). For example, Wizards multiclassing with the Rogue class need 13 Intelligence and 13 Dexterity., Oct 8, 2023 · The Best Ability Score for multiclass Wizard Build is 16 Intelligence, 16 Dexterity, and 14 Constitution. This will give you a good blend of damage with spell attacks, health pool, and evasion capabilities. Below is the best ability score for a multiclass Wizard in Baldur’s Gate 3: Strength – 8. Dexterity – 16. , Yeah the dedication is the normal part. The strange part to me is how Basic Witchcraft is better than every other multiclass Archetypes basic [blank] since it gives a level 1 or 2 feat and also an extra familiar ability. Also it's not initially obvious that that is what the feat would do since it's a unique mechanic for the witch archetype., Jan 27, 2023 · Not all Artificer spells are also Wizard spells, so you would not be able to copy cure wounds or aid. In addition, the Spellcasting section under Multiclassing (PHB p. 164) says: Spells Known and Prepared. You determine what spells you know and can prepare for each class individually, as if you were a single-classed member of that class. , Having a lush, green lawn is the dream of many homeowners. But achieving that perfect lawn requires some preparation and hard work. Seeding a lawn is one of the best ways to get the lawn of your dreams, but it can be intimidating for those ..., You prepare the list of Paladin Spells that are available for you to cast, choosing from the Paladin spell list. When you do so, choose a number of Paladin Spells equal to your Charisma modifier + half your Paladin level, rounded down (minimum of one spell). The Spells must be of a level for which you have Spell Slots., These spells prepared are restricted to spells that class would be able to prepare at that level; while the above character is a 4th level character, they can only learn spells of a level 2 ranger, for example. ... is with the Spell slots. A multiclass character gains spell slots based on the power of the casting classes they are part of. A ..., Oct 8, 2023 · The Best Ability Score for multiclass Wizard Build is 16 Intelligence, 16 Dexterity, and 14 Constitution. This will give you a good blend of damage with spell attacks, health pool, and evasion capabilities. Below is the best ability score for a multiclass Wizard in Baldur’s Gate 3: Strength – 8. Dexterity – 16.